
Like it or not, parries are everywhere in games now. What was once the cornerstone of action games like Devil May Cry, Ninja Gaiden, and Metal Gear Rising: Revengeance has now become a popular mechanic, with even FPS games like Doom: The Dark Ages, Horror titles like Resident Evil 4's remake, and turn-based RPGs like Clair Obscur: Expedition 33 having parrying be an essential part of their combat.
Speaking to Knowledge, Yacht Club Games co-founder Sean Velasco discusses the combat in the studio's upcoming Zelda-like adventure game, Mina the Hollower.