
We're just waiting on you now, Ultima Online. Legacy MMO EverQuest is joining the likes of World of Warcraft Classic and Old School RuneScape with a new release mirroring the original 1999 release. However, while changes to vanilla World of Warcraft and RuneScape were minimal, EverQuest's "classic" treatment makes some key changes to acknowledge that people who played the game back in 1999 are probably at least in their mid-30s now, and presumably don't have the amount of free time they used to.
I can certainly relate. I grew up playing Ultima Online and, as 12-year-olds are wont to do, viewed EverQuest and its player base as existential threats to my identity. In 2026, I'm hyped for EverQuest Legends for two reasons: it gives me a chance to finally experience what I can now admit is probably a bangin' MMO, and it also respects the fact that I don't have a summer vacation to play the game every day, all day for three months like before.