
Former Bethesda dev Bruce Smith doesn't see The Elder Scrolls 6 ditching Skyrim's minimalist UI and going back to the RPG series' early days of "fiddly character sheets" despite the popularity of more technical games like Baldur's Gate 3.
Skyrim made a big shift away from the traditional Dungeons and Dragons-based RPG format when it overhauled and in some cases straight up abandoned many of the Elder Scrolls series' core mechanics, most notably its leveling and attributes systems. Looking at the trajectory of RPGs, Baldur's Gate 3 is something of a reversion back to classic tabletop mechanics, and although it was an indisputable and gargantuan success, Nesmith doesn't reckon Bethesda will take any massive cues.