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PC Gamer
PC Gamer
Justin Wagner

Elden Ring Nightreign director says the game was built for squads of three and 'doesn't collapse if it's a solo player,' but admits that duos have gone 'kind of overlooked'

An Elden Ring Nightreign character clad in full armor, rearing back what looks to be a small crossbow before firing. .

I've never been a huge Souls guy, and I've found the most hair-tearing-out element of FromSoftware's acclaimed series has always been the fussy, esoteric multiplayer. Things are definitely simpler in that regard in the hotly anticipated Elden Ring follow-up Nightreign, but it comes with a catch. While it's the first game in FromSoft's catalog to emphasize seamless multiplayer as the focus, director Junya Ishizaki is careful to point out that it works best if you have exactly two friends to play with.

In an interview with IGN, Ishizaki said: "We are trying to cater to a fun experience with three people. So making sure the experience is fun at its core with a group of three, but it also doesn't collapse if it's a solo player as well … in putting all our efforts into that aspect, we kind of overlooked and neglected the duos aspect, but this is something that we are looking at and considering for post-launch support as well."

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