
Just yesterday, EA unveiled that The Sims 4 was getting a new feature – the "Marketplace," as it's so aptly dubbed – to sell what are essentially paid mods and custom content.
As the studio described in its announcement, The Sims 4 Marketplace "is an intentional evolution of a multi-year strategy to support custom content creators" and is accompanied by the arrival of a new real-money currency: Moola.
I, as a long-time Simmer myself, was a bit shocked to hear the news – after spending over $1,500 on DLC (including the fan-created Kits, which sound similar to what'll be on the Marketplace), it was a hard pill to swallow. I feel like sprucing up the base game experience should come in one of two ways, personally: browsing roundups of the best Sims 4 mods to download for free, or exploring updates from EA.
Enough money goes to full, developer-led paid DLC, or so I believe (I mean, come on, the last one just launched last month, and expansion packs release pretty regularly) – and it seems I'm not the only one who feels this way.