Get all your news in one place.
100's of premium titles.
One app.
Start reading
PC Gamer
PC Gamer
Rich Stanton

EA and a studio reportedly invested $125 million making a new singleplayer IP with zero microtransactions, no grind, a shorter running time, and guess what: 'No one bought it'

Immortals of aveum.

A new report by IGN into the wider topic of industry layoffs, which are worse than they've ever been, contains a fascinating insight about one of last year's less-successful AAA titles. Immortals of Aveum was the debut title from Ascendant Studios, released on Steam and consoles in August 2022, came out to mixed reviews and largely sank without trace: PCG's review called it a fun magical FPS that "fails to cast any new spells" on the way to a 68% score.

The thing is, EA had invested big in this game, and Ascendant had some firm ideas about what the game-playing public might want from it. Immortals of Aveum had a launch party where developers were asking higher-ups about how the game's sales looked, and were met with evasive answers. Shortly afterwards, citing the game's underperformance, almost half the studio was laid off, around 50 people in total.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.