
Dying Light: The Beast is aiming to solve the series' "complicated" relationship with firearms, by making sure that gunplay feels "on par" with melee combat.
Speaking to GamesRadar+, Dying Light franchise director Tymon Smektała acknowledges that "if Dying Light and 'guns' were on Facebook, their relationship status would be 'it's complicated.'" Pointing out that adding guns to Dying Light 1 was easy thanks to Techland's previous experience on Wild West shooter Call of Juarez, Smektała says that that game's focus on melee combat had people asking "why did you even bother to have the guns there?"