
Dungeons & Dragons just released Sigil to the general public, finally bringing an official map-maker and VTT to D&D Beyond. Sadly, its reception has been a less-than-brilliant one. As a D&D map maker, Sigil is currently caught up in a market saturated with fantastic 3D design software, and there are VTTs out there far more intuitive and less buggy at present. Since there are loads of other options to pick from, I thought I'd see what the competition had to say about D&D's official new official 3D map maker and virtual tabletop.
Sigil has a lot to contend with, particularly when it comes to the dungeon design front for one of the best tabletop RPGs. One of the biggest and most comprehensive contenders when it comes to map making is the more system-agnostic Dungeon Alchemist software. It's like the Sims for Dungeon Masters, only you can generate rooms that make sense in two clicks, and ACTUALLY make proper rounded rooms with windows, unlike the actual Sims (I'm not sour). You may not be able to use it for actual virtual tabletop play, but it's great for visualizing dungeons, whether you're streaming your design or jamming it up on the big screen as you play in person – even if you do have to move everyone's tokens yourself.