
Players either love or hate Dune: Awakening, as creative director Joel Bylos notes – but after a launch that Funcom was very much pleased with, the developers' primary concern is getting the survival MMO into the hands of more potential new fans.
Bylos explains as much in a recent interview with Radio Times Gaming, first recalling online reactions to Dune: Awakening. "There's a lot of negativity [in comments] and you know, [some] people love the game, some people hate the game – and they let you know." As for fans' reactions in person, the lead says he's "meeting a lot of people who have just come up and thank me for the game and say like, 'Hey, I've played it for 300 hours.'" As Bylos notes, Dune: Awakening has "only been out for two months, so that's a lot of time."