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GamesRadar
GamesRadar
Technology
Anna Koselke

Dune: Awakening lead says some "people love the game, some people hate the game," but Funcom is "hoping more" will get into it now after "things slowed down over the summer" in the survival MMO

Dune: Awakening - two soldiers looking at the mouth of a sandworm during the new game. .

Players either love or hate Dune: Awakening, as creative director Joel Bylos notes – but after a launch that Funcom was very much pleased with, the developers' primary concern is getting the survival MMO into the hands of more potential new fans.

Bylos explains as much in a recent interview with Radio Times Gaming, first recalling online reactions to Dune: Awakening. "There's a lot of negativity [in comments] and you know, [some] people love the game, some people hate the game – and they let you know." As for fans' reactions in person, the lead says he's "meeting a lot of people who have just come up and thank me for the game and say like, 'Hey, I've played it for 300 hours.'" As Bylos notes, Dune: Awakening has "only been out for two months, so that's a lot of time."

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