
Dragon's Dogma 2's most divisive feature, the dreaded Dragonsplague, was first thought about 10 years ago but couldn't be realized because of the technological shortcomings of the time.
In an interview with Automaton Media, Dragon's Dogma 2 director Hideaki Itsuno, who also helmed the original RPG at Capcom, reflects on what wasn't possible with the first game. Itsuno points to the Dragonsplague, a brand new feature for the sequel that sees Pawns become infected with a mysterious illness and can have dire consequences if not rapidly treated.