
Localization is a tricky process. You've got humor, tone, and social dynamics to contend with amid the surface translation. JRPG legend Yuji Horii, creator of and continuous lead developer on the Dragon Quest series, believes something is often lost when games transition from Japanese to English.
He spoke about it to Famitsu, as translated by Automaton. "When it comes to English, the flavor tends to get lost in many ways," he states. "Things inevitably end up sounding simplistic." Making games since the early '80s, and having designed, directed or contributed to almost every entry in the Dragon Quest franchise, he's made his peace with how the writing fluctuates across regions.