
BioWare veteran Mark Darrah has crunched the numbers on whether Concord's reported $400 million development costs are accurate, essentially concluding that it's entirely possible and plausible that it did.
In a new episode of his 'Mark Darrah on Games' podcast, the former Dragon Age executive producer precedes his analysis by reminding folks that he isn't an employee of Sony and thus can't base anything off of inside information. That said, he looks at publicly available data including Concord's development start date in 2018, as well as its 15 months in alpha, to form a rough estimate.