Get all your news in one place.
100's of premium titles.
One app.
Start reading
PC Gamer
PC Gamer
Ted Litchfield

Dragon Age: The Veilguard leads say it will be 'mission-based' rather than open world, with no fetch quests or busywork: 'You're not going to be gathering shards in the Hinterlands'

A lineup of heroes from Dragon Age: The Veilguard.

After years of concept art teasers and news of personnel changes, the next Dragon Age is finally real and imminent. While many of us on the team aren't yet fully sold on Dragon Age: The Veilguard, a recent Q&A with some of its senior staff indicates that they're keen to respond to one of Dragon Age: Inquisition's biggest criticisms.

When asked if The Veilguard would be open world, game director Corinne Busche replied that, "We've gone back to what we believe delivers the best, most curated, intense narratives." Busche characterizes The Veilguard as being "mission based," but with players able to come back and revisit areas. "You can go back, solve mysteries, do some really great side content⁠—not fetch quests, not grind quests⁠—some really great side content. But I want to be clear it's a really curated, handcrafted experience.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.