
Donkey Kong Bananza director Kazuya Takahashi has revealed that one of the game's weirdest control quirks was actually decided by Shigeru Miyamoto.
In an interview with Nintendo Dream which was translated by Nintendo Patents Watch on Blusesky (via Nintendo Life) director, Kazuya Takahashi said B was originally the default button for jumping, "However, Miyamoto-san pointed out to me, "for digging downward, wouldn't the B button be more intuitive?'" Takahashi recalls, "When I actually tried it, this key mapping indeed felt more intuitive. So that was Miyamoto-san's suggestion."