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Tom’s Hardware
Tom’s Hardware
Technology
Hassam Nasir

Donkey Kong 64 finally gets a fully native PC port written in C — DK64 ReKONGpiled brings ultrawide support, uncapped framerates, and zero AI code

Donkey Kong 64: Recompiled.

In the wake of AI vibecoding infiltrating the retro revival scene, human efforts tend to stand out, especially when they're as novel as this project. A bunch of developers have rebuilt Donkey Kong 64 from scratch for PC, recompiling the original N64 code to C and unlocking a myriad of features that make the game run even better. You just need to provide a ROM, and "DK64: ReKONGpiled" will play it without any emulation overhead, giving you engine-level control of the classic.

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