
VR gloves aren't exactly a new idea. With intuitive hand tracking being built into most VR headsets these days, the need for controllers is changing. Interacting without clunky controllers can streamline the use of these devices, but they're not ideal. The biggest drawback to controllerless VR? It has to be a lack of feel.
For that reason, haptic gloves have been making small ripples in the market, but they haven't exactly taken off yet. That said, Japanese developer Sharp unveiled a glove-controller hybrid last week, which I sincerely hope is the future. I've been on the lookout for potential new ways for gamers to interact with VR games, and this seems like the best of both worlds.