
As a die-hard fan of role-playing games (RPGs), I was excited to see Avowed at the Xbox Developer_Direct presentation on January 18. While the nearly eight minutes of preview footage was promising when it came to selling the scale of the game’s fantasy setting, I wasn’t alone in feeling underwhelmed by the combat on display - it felt dull, clunky, and flat.
The animations are slick but the weapons on offer don’t look heavy or responsive. The pistols, especially, seem to fire more like pop guns than actual black powder weapons.