In the wake of its gruesome Game Awards reveal, everyone was arguing about whether Divinity would be turn-based like Baldur's Gate 3, or an action RPG. Wonder no more: in a post-TGA interview with PC Gamer, Larian boss Swen Vincke confirmed that Divinity will be a turn-based RPG, and elaborated a bit on what we can expect from its combat and systems.
"It's not a clone of D:OS 2 in that sense, it's a new ruleset, a ruleset built on everything that we learned from all the previous games that we've done," said Vincke. "I think you're gonna enjoy it. It's very easy to learn, very hard to master, but it allows you to do fantastic things, which is the most important bit.