On stage at The Game Awards 2025, Geoff Keighley said that Divinity was a bigger, more ambitious game than Baldur's Gate 3. In a post-show interview, Swen Vincke explained to us where that ambition is going: More choices, deeper reactivity, bigger consequences, and thoroughly interconnected storylines.
"The level of agency that we're going to give you is very, very high—much higher than what happened in BG3. At least that's our ambition," Vincke said. "And this is agency at pretty much all levels, so it's at the narrative as well as systems level. That makes it our most ambitious. It's the biggest game that we've ever made."