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PC Gamer
PC Gamer
Joshua Wolens

Dispatch being 'basically a live-service game for a month' did gangbusters, but leads say don't expect to copy it and get the same result

Robert carrying Beef in a box.

It feels like everyone I know's gone batty for Dispatch, AdHoc's superhero management sim that picks up Telltale's choose-your-own-adventure torch and runs with it to, so I hear, great success.

A particular triumph? Its episodic release structure, which even won over our Fraser Brown—noted episode-sceptic—quite quickly. Indeed, the game's executive producer Michael Choung said the format had "absolutely proven itself" two weeks ago—sustaining interest in the game over a longer period than a one-and-done release likely would have.

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