
Arkane Austin is far from the only studio that Microsoft—in its push to post 30% profit margins year upon year—has closed down. But for me personally, it was the most upsetting. While its vampire looter-shooter Redfall was not the studio's finest work, its previous projects include 2012's brilliant immersive-sim Dishonored, and 2017's System Shock successor Prey—which I increasingly believe to be one of the best games of all time.
Despite this legacy, Arkane Austin's story came to an end just a year after Redfall's launch. Recently, the studio's former director Harvey Smith discussed these events and how they affected the team on the My Perfect Console podcast (via Kotaku).