
Microsoft has announced a new feature that will reduce initial load times called advanced shader delivery. According to the DirectX Developer Blog, this will move shader compilation from the device to the cloud, allowing you to download the necessary files directly to your device for caching. Aside from allowing you to get into your game much faster, with the company reporting an observed 85% reduction in loading times for Avowed, it also claims to save your battery and processing power, as Microsoft handles the heavy lifting on its end.
