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GamesRadar
GamesRadar
Technology
Martyn Carroll

Dino Crisis is more than "Resident Evil with dinosaurs" – it shaped survival horror as we know it

Dino Crisis.

"This is just like that movie." In a game filled with goofball B-movie dialogue, this knowing line, uttered by operative Rick when it starts raining Raptors, is easily the best – and the most genuine. It's a matter of record that the game's director Shinji Mikami was directly inspired by Jurassic Park, but perhaps surprisingly, it was Michael Crichton's original novel rather than Steven Spielberg's adaptation that provided the key influence. Specifically, the scene where Alan Grant and friends visit the Raptor enclosure and witness the creatures hunting in packs.

Mikami has commented that, in the novel, the scene is written from the characters' perspective, at eye level, whereas in the movie it's shown from above, a place of relative safety. It was the former approach, and the primordial fear it instilled in Mikami – the fear of being prey – that gave birth to Dino Crisis.

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