
Last Epoch was enjoying a hugely successful 1.0 launch earlier this week with over 162,000 concurrent players and favorable comparisons to Diablo's hack 'n' slashing. All that success has unfortunately strained servers and caused multiplayer issues for those not playing offline, leading to some mixed user reviews, but the studio's founder has thanked the hundreds of thousands of fans for their "patience and kindness" anyway.
Eleventh Hour Games is a relatively smaller team, so its founder Judd Cobler has jumped onto social media to explain the situation behind the development curtain. "I want to thank all of you who showed us some patience and kindness in our first big release," he says. "Even though we felt we were prepared and came in with a high level of confidence - even feeling that we overprepared - we were shown that in a real-world situation things can go wrong that just simply do not in simulated scale testing," Cobler explains.