
When it comes to clicking demons until glowing loot pops out, Diablo 4 is the most Diablo any Diablo has ever been. That delicious loop that's fed Diablo players for years is all over Diablo 4, as it has been in every other Diablo game, even Diablo Immortal. Nobody does it quite like Blizzard: it takes seconds for your character to blanket the screen in light, leveling up and earning their first skill point—the first bite in a buffet of class-based abilities.
The more I play Diablo 4, the more I'm reminded of Warcraft's transition from a real-time strategy series to an MMO, a genre shift that capitalized on people's desire to embed themselves directly into the fabric of Blizzard's fantasy world and live in it. Even though I started with WoW and then discovered the series backwards, I can't deny that some of Warcraft's original identity was lost in the process.