
A lot changes in 11 years. Since the launch of Diablo 3, new releases across the industry have got bigger and bumpier while strides have been made towards greater accessibility and inclusivity - all things that Blizzard has had to contend with.
Alongside the adaptation of an effective live-service model, one of the biggest ways Diablo general manager Rod Fergusson thinks D4 can modernise itself and break new ground is “elevating the craft of the storytelling within an ARPG”.