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TechRadar
TechRadar
Cat Bussell

Diablo 4 feels “like a painting” thanks to its classical influences

Concept Art Caravaggio Pastiche

You only need to glance at Diablo 4 to see that the upcoming action RPG harks back to the dark, yet eerily majestic feel of Europe’s medieval period. Towering gothic structures, dark, foreboding dungeons, and blasted wastelands are par for the course in Blizzard’s latest offering. 

However, there’s more to Diablo 4’s aesthetic sensibilities than meets the eye. After sitting down with art director John Meuller and voice actor Joseph Balderrama, it became clear to me that the title’s artistic pedigree is deeply rooted in real-world artistic history. From Shakespeare to Carravagio, Diablo 4’s sights and sounds are built on profoundly solid foundations. 

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