
Deep Rock Galactic Survivor's director recently got frank about the realities of game development, explaining that his team keeps "our innovation as low as possible" because innovation for innovation's sake is just too expensive in this climate.
Funday Games CCO Anders Leicht Rohde, who's working with Ghost Ship Games to direct roguelike spin-off Deep Rock Galactic Survivors, said as much in an interview with Edge Magazine's 407th issue, out now.