
Death Stranding, the post-apocalyptic open-world walking simulator that Hideo Kojima decided to make his first major project after walking away from Konami and the Metal Gear series he created, is seemingly about… a lot of things. But the man himself would probably tell you that it is ultimately a game about connection. So you could make an argument that the iPhone — very much our primary go-to device for connection — is Death Stranding’s natural home.
Death Stranding Director’s Cut is the third modern AAA console game to take advantage of the power of the iPhone 15 Pro and iPhone 15 Pro Max, following Resident Evil Village and Resident Evil 4 last year, and probably the most ambitious endeavour of the three. Like the Resi games, this is a native version of the game built specifically for Apple’s family devices (you can also play the game on Mac and the best iPads — those with an M1 chipset and above), rather than a straight port.