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GamesRadar
GamesRadar
Technology
Anna Koselke

Death Stranding and Metal Gear Solid lead Hideo Kojima once said "everything I make ends up feeling somewhat like a movie" because he'd "grown up with them"

Death Stranding.

Hideo Kojima boasts a portfolio of video game masterpieces like no other, but they're often compared to films thanks to their cinematic nature and superb storytelling - according to the mastermind developer, though, it's no coincidence that his games often feel like movies.

From Death Stranding to Metal Gear, Kojima is no stranger to smash-hit game successes. If you've played any of his titles and have felt almost as though they carry a touch of cinema within them, however, past Kojima knows why. Speaking in a 1999 interview alongside fellow video game mastermind Yasumi Matsuno, the legendary lead explores what he calls his generation's "cinema DNA" - and how it's influenced his work.

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