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Inverse
Inverse
Technology
Trone Dowd

'Death Stranding 2: On The Beach' Proves Why Gaming's Weirdest Blockbuster Needed A Sequel

Stranded in the middle of a blizzard atop the tallest mountain in Australia, I forged ahead with packages stacked 3 feet high on my back and winds howling in every direction. The inclement weather and steep incline forced me to abandon my pickup truck full of Lost Cargo and backup equipment about 2,000 meters from my position, a regrettable but necessary decision if I wanted to deliver these precious goods to such a remote location intact. The severity of my situation sets in when I reach the summit: It’s just me, my two weirdo companions, and the elements. But it wouldn’t remain that way for long.

After five minutes of cautiously sliding down the mountain face toward the objective in the valley down below, my Odradek stirs awake in a panic to warn me that BTs, the terrifying levitating souls of the dead, are nearby. I can’t see them through these terrible (and incredibly realistic-looking) weather conditions. But that doesn’t mean they can’t see me. Five hundred meters, whiteout conditions, and about two dozen BTs stand between me and my destination. And a single step in the wrong direction could spell disaster for my entire mission.

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