
The wait for Hideo Kojima's long-awaited sequel Death Stranding 2 is now finally over – but when it comes to future DLC or updates, the director is thinking small rather than big, it seems.
Speaking in a recent interview with IndieWire, Kojima is asked how he feels about the fact that, unlike with films or movies, he can improve his games following their release with DLC launches and patches – an ability to tweak that's unique to playable media, which is often ever-changing. The original Death Stranding serves as a good example of this alterable nature of games, with its Director's Cut and various updates coming to mind.