
Around the 25-hour mark of Death Stranding 2, one of Japan's most acclaimed film directors asked me to deliver a pizza to his neighbor a valley away—an anime VTuber who has withdrawn from humanity after seeing her weapons bent towards evil. "The one thing she still does seem to believe in, however," says the extensive in-game encyclopedia, "is the delicious taste of piping hot pizza."
Death Stranding 2 is bursting with the kinds of intertwining, crunchy systems pioneered by immersive sims like Deus Ex