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GamesRadar
Technology
Rollin Bishop

Cronos: The New Dawn co-directors talk merging abominations, Resident Evil, Dark Souls, and Netflix's Dark of all things: "We've got a deep psychological story to tell"

Cronos: The New Dawn key art featuring a mysterious building in the background and traveller in foreground.

Developer Bloober Team has perhaps more eyes than ever on it thanks to the rather successful, critically and commercially, Silent Hill 2 remake that was released in late 2024. But that's a remake, and Cronos: The New Dawn is the opposite – an all-new survival horror IP. What sort of statement do you try to make following all of that success with the first original work since?

"That we can go really heavy," says Cronos: The New Dawn co-director Jacek Zięba, immediately, when I ask directly during an interview at GDC 2025.

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