
Critical Role campaign 4 kicked off last week, and in the complexity of its 13-player opening episode, one easy-to-miss piece of D&D table etiquette has caught the attention of some fans.
While the rest of the campaign will split players up, the first few episodes of Critical Role campaign 4 involve everyone in its 13-player cast. Having that many people around the table would be chaotic, of course, so players rotate in and out according to the needs of the scene. And one player in particular appears to have struck that balance very well.