
The latest Diablo 4 season'll be introducing Horadric Spellcrafting—a seasonal power that lets players kitbash their own spells together which, as you might imagine, is being tested on the public test realms (PTR). Anyone who's played Oblivion before will be able to tell you that custom spell creation systems are notoriously hard to balance, and that truth has borne out here to spectacular effect.
As announced in a developer diary (thanks, GamesRadar), Blizzard's taking an axe to the knees of a Horadric spell that combined the Propulsion catalyst with the Floaty Bubble and Bloody Charm infusions. That's a lot of proper nouns, but essentially, the resultant spell drops an AoE, teleports you to that AoE, and then resets your cooldown (as long as you've killed something) so you can do it again. The result looks something like this.