
Crimson Desert studio CEO Heo Jin-young agrees with shareholders in thinking the open-world game's narrative needs… help, but developer Pearl Abyss seems to have plans to only improve gameplay issues in future updates.
Heo addressed shareholders at a March 27 meeting reported by South Korean news site Yonhap News Agency, and apparently translated into English by a fan. In addition to listing Crimson Desert's big milestones since launching on March 19 – the open-world game's sales have already crossed three million copies, and it surpassed 240,000 concurrent players on its best day – Heo is honest about its narrative shortcomings.