According to Tim Schafer, every so often Double Fine Productions will hit the pause button on its current project and spend two weeks developing something new based on a pitch from members of its team.
Forgetting about its main game and focusing on something different for a bit is called "Amnesia Fortnight" and this process has resulted in games like Costume Quest in 2011 and Stacking in 2012—and now, in 2026, a new game called Kiln.