
I gotta respect Baldur's Gate 3 for so faithfully translating D&D 5e rules into videogame form, but honestly, some of those rules kinda suck.
Take low-level magic for instance: at the beginning of Baldur's Gate 3, most spellcasters can cast only two level 1 spells before they get tuckered out and need a long rest. I get why that's the case—spellcasters get way more powerful after reaching level 4 and beyond—but in those crucial beginning hours, when you're still getting a feel for combat and you have fewer health points than fingers, running out of gas after every combat can be more annoying than tactically interesting. Not to mention the waste of burning 40 camp supplies on long rests when most of your party is still healthy.