
The reveal of Concord at Sony's last showcase was met with some boos from the balcony: Great, another Overwatch? But as Morgan pointed out, there isn't really a glut of hero shooters, they're popular, and Concord doesn't actually look that much like Overwatch. I've now played it and can confirm: Concord isn't Sony Overwatch, and it's fun. I don't know if it'll be a Helldivers 2-level phenomenon, but if that's the multiplayer hit of the year, Concord could at least be the multiplayer hit of the summer.
There are some obvious similarities between Concord and Overwatch—both feature a bunch of characters with unique guns—but it's also obvious that a bunch of ex-Bungie devs work at developer Firewalk Studios. Most characters have double jumps, one I played had a triple jump, and another could temporarily hover. They can also dodge, which briefly pulls the camera into third-person like a Destiny 2 super. On the multi-level maps, these abilities lead to fun Halo-like chase scenes.