
"I had the surreal experience of building an open-world, post-apocalyptic multiplayer survival game in the Wasteland universe for Brian Fargo," says Brian Hicks. "Not knowing that Fallout 76 was a thing and coming."
The announcement of Bethesda's Fallout MMO was just the first bomb to detonate over the development of InXile's survival game. When the second dropped, it killed off the project altogether.