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TechRadar
Demi Williams

'Clair Obscur showed that you can take a genre and do it in a different and interesting way' — The Blood of Dawnwalker director says the ambitious game was made out of a 'love for RPGs'

Screenshot of vampire character in Blood of Dawnwalker.
  • The Blood of Dawnwalker director Konrad Tomaszkiewicz says the game was made by a team that "love" RPGs
  • He suggests artists need to set "ambitious goals" to create something unique in the saturated genre
  • Tomaszkiewicz praises Clair Obscur: Expedition 33 for doing something new in the genre

The Blood of Dawnwalker is an ambitious open-world game made by a team that loves role-playing games (RPGs), according to director Konrad Tomaszkiewicz; however, he suggests developers need to push the envelope to create unique experiences in the saturated genre.

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