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PC Gamer
PC Gamer
Andy Chalk

Clair Obscur creative director says he knew the game was going to be 'cool,' but he really didn't expect it to be so 'big'

A dark haired character from Clair Obscur: Expedition 33 stands in the sunlight looking upward with her allies standing behind her.

Clair Obscur: Expedition 33 is big. It's sold more than five million copies so far, and it dominated the Golden Joystick awards, matching the record set in 2023 by Baldur's Gate 3 (which was also big). But in a post-Golden Joysticks interview with Radio Times Gaming (via GamesRadar), creative director Guillaume Broche said he didn't think big was ever really in the cards.

"I think people don't really realize that, now it's become big, but before the launch, it was not supposed to be big," Broche said. "I think we all felt the same thing. It's going to be cool. It's not going to be big, it's going to be cool. And what's happening today is like, as we say, nobody really understands what's happening."

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