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GamesRadar
GamesRadar
Technology
Rollin Bishop

Citizen Sleeper 2 feels a little bit Farscape, a little bit Mass Effect, and like everything I could possibly want

Citizen Sleeper 2.

Citizen Sleeper 2: Starward Vector has captured me. In much the same way as its immediate predecessor Citizen Sleeper did, the tabletop-inspired cyberpunk sequel has been sitting at or near the top of my most-anticipated games ever since it was first announced. And having now played a small section of it, as well as having spoken with developer Jump Over the Age's Gareth Damian Martin, I simply cannot imagine it being dethroned until it actually releases.

There's just something about the original Citizen Sleeper that really makes my neurons fire. The combination of extremely personal stories told through dice rolls in place of direct actions out in fictional future space with beautiful character art by Guillaume Singelin left me stunned – to the point that one of the first things I wrote for GamesRadar+ after getting hired was a love letter to the game.

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