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The Guardian - UK
The Guardian - UK
Entertainment
Harper Jay MacIntyre

Castlevania: Belmont’s Curse review – every fantastical vampire-hunting vision is fulfilled

Belmont's Curse screenshot: a warrior with orange hair and a teal cloak gazes intensely
A woman on a mission … Rose Belmont in Castlevania: Belmont's Curse. Photograph: Konami

A gorgeously gothic Paris swarming with demons should be a perfect setting for Konami’s long-running vampiric adventure series. Unfortunately, while the sights and sounds of this vivid and haunting world leave a bold impression, developer Evil Empire doesn’t always provide an enjoyable experience to go with them. It takes far too long for the most imaginative elements of the game to be revealed.

Players take the role of Rose Belmont, daughter of vampire hunter (and Castlevania regular) Trevor Belmont and the witch Sypha Belnades, and her quest is to free Paris from demonic occupation. This murderous noctural journey feels best when you’re fighting monsters; combat is frenetic, sometimes to the point of being overwhelming, while boss fights require considerable focus and skill. Combat is the game’s strongest component and what sets it apart from previous entries. Minimising the series’ role-playing elements (levelling up has never felt more perfunctory) in favour of twitch-based action will annoy purists, but they’d be hard pressed to call battles dull.

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