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GamesRadar
GamesRadar
Technology
Dustin Bailey

Capcom worked with real-life Japanese temple officials to build a major temple in Onimusha: Way of the Sword and make sure it was realistic for "the time setting that the game is in"

Onimusha: Way of the Sword.

Onimusha: Way of the Sword balances supernatural demon-slaying action with a fair bit of real-world history, from the identity of protagonist Musashi Miyamoto to the various historical locations the game visits, including Kiyomizu-dera Temple in Kyoto. Capcom took extra steps to make sure its depiction of that location in particular was a realistic one.

"We worked with the Kiyomizu-dera temple officials," producer Akihito Kadowaki told GamesRadar+ in an interview at Summer Game Fest. "It was important to us to make sure that we were presenting these real world locations in Kyoto in Japan not just realistically in terms of how they're laid out today, but also thinking back to how they would have looked at the time setting that the game is in."

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