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PC Gamer
PC Gamer
Harvey Randall

Capcom smashes second, larger pane of emergency glass—pulling a big endgame Monster Hunter Wilds update from September and getting it ready for next month instead

Monster Hunter Wilds' stockpile master studying a manifest.

I feel a little bad for Monster Hunter Wilds, a game I spent a very enjoyable 60-odd hours in, which is nonetheless currently tanking a severe "Overwhelmingly Negative" recent review rating on Steam.

The problems are twofold: Firstly, the game hasn't quite hit the same gameplay loop as past games, trading out (from what I've heard—I'm green to the genre) complexity for ease-of-use, much to its detriment.

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