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PC Gamer
PC Gamer
Lincoln Carpenter

Capcom's hoping to make the recommended specs for Monster Hunter Wilds less monstrous thanks to post-beta performance improvements

Monster Hunter Wilds Charge Blade.

Back in September, Capcom raised eyebrows when it unveiled the PC specs for Monster Hunter Wilds, which say the best you can expect from a recommended GPU is 60 fps at 1080p on medium settings—and that's with frame generation enabled. While the first Wilds beta had its share of optimization issues, Capcom says the game's performance has improved enough during development that it's looking into lowering its hardware recommendations.

Over the weekend, the German-language Monster Hunter account on X tweeted gameplay video of Monster Hunter Wilds running on a PS5 with the development team's latest performance fixes. "PC Gamers: Performance will be improved in a similar way and we are looking into whether we can lower the recommended GPU requirements," Capcom said, according to machine translation. Currently, Capcom recommends an RTX 2070 Super or RTX 4060 with 8GB of VRAM.

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