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GamesRadar
GamesRadar
Technology
Anthony McGlynn

"Can't lose if you never give up": After a last-minute delay and pivot into early access, new extraction shooter grosses $1 million in its first 12 hours as devs battle DDoS attacks

Sand: Raiders of Sophie.

After a last minute change to the release plan, new extraction shooter Sand: Raiders of Sophie is off to a roaring start on Steam. Publisher tinyBuild is touting huge returns within hours of the game going live, though not without more problems as the devs continue to put out fires left and right.

On the back of a big showing during Summer Game Fest, Sand was due to come out on June 22. This would've followed a server slam that started after the event, but feedback made it apparent to collaborating studios Hologryph and TowerHaus that going straight into 1.0 wasn't ideal for the FPS, prompting a pivot into early access instead.

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