
Call of Duty's Shipment map is an absurd, churning meat grinder that's been a staple of the series since the early Modern Warfare days. It's a polarising thing, too: PCG's Morgan Park has called it "The worst map in all of videogames," lamenting that "Spawnkills are constant, survival feels random, and a lack of cover gives dominant killstreaks free rein to murder every living thing on the map". Sounds like a laugh to me.
I've got some heartwrenching news for Morgan: Shipment, the bane of his Modern Warfare 2 sessions, is only there because the devs forgot to take it out before they released the first Modern Warfare in 2007.